Through Edits

Though through edits,that is, a cut in a clip where the clip is contiguous, appear as a dotted line in the Timeline, you can select the through edit, and eliminate it by pressing the Delete key. This used to work before in multicam clips in the Timeline, but now it also works on any clip that’s on a storyline. It does not work on connected clips.


Multicam Changes

Now multicam clips in a project can have their audio detached. Previously clips could only be expanded, now you have full control to move around the audio by detaching the audio. If you detach multiple clips, as seen below, the detached clips are grouped together as a connected secondary storyline.


Detached Audio


To break apart the audio into individual clips you have to select the storyline and break that apart. 

You can now also make a video-only or an audio-only edit using a multicam clip as a source. Previously when you had a multicam clip selection made in the Browser, and had video-only or audio-only switched on, you would still get both video and audio together.


Active Clip Indicator

This is a useful feature in 10.1. In previous versions, if nothing was selected in the Timeline, the topmost layered clip underneath the playhead would automatically load in the Inspector. This was great for moving between clips when doing color correction. To enhance this the application has added a little gray dot to the playhead to indicate which is the active clip. It looks like this.










Active Clip Indicator







So when you see that dot, now you know what it’s for. It isn’t only for the Inspector. It basically is a clip selector. So when the gray ball is on a clip the clip is active and if you apply a retiming effect it will be applied to the clip with the gray dot.


Expanded Audio Fade Handles

If you have dual mono audio or multiple channels of audio and Option double-click on the audio (or use the Clip menu) you can expand audio components, which will give you separate channels, allowing you to control them separately and have separate fades handles for each channel.











Separate Fade Handles










This may be very useful in certain circumstances, especially if there is different audio on each channel.

Another great audio feature is the ability to either Command-click to select multiple audio keyframes or use the Range tool to select multiple audio keyframes and drag them as a group. Wonderful new feature.


Moving Multiple Audio Keyframes

In addition with a group of keyframes select you can copy and paste them, keeping the same values.  You’ll find it in the Edit menu under Keyframes. There are shortcuts for this Shift-Opt-X to cut the keyframes; Shift-Opt-C to copy the keyframes; and Shift-Opt-V to paste the keyframes. You can also use Shift-Opt-Delete to delete the keyframes. This is only for audio keyframes. 


Another audio feature is that when you expand the audio for clips you can roll the audio edit in addition to rolling the video edit.

You can also copy and paste transformation keyframes in the Video Animation popup in the Timeline.


Hiding the Browser

An excellent new feature, long requested, is the ability to completely hide the Browser. This is especially useful in later stages of editing when you’re working with effects or color correction and have the Inspector and the Video Scopes all open at the same time. 


Browserless Interface


You can open and close it from the Windows menu or with the shortcut Control-Command-1. If the Libraries panel is open that will close as well.


If you have a trackpad you can now use pinch and spread to zoom in and out of the Timeline.



Spanish Language Support


Spanish Language Menu 


Long overdue, but finally FCPX has Spanish language support. I have not tested however with Spanish keyboards, but it’s really easy to activate. In System Preferences, simply change move Español to the top of the list in Language and Region and when you next open FCP it will be in Spanish.


Keyframe Buttons are Gone

There used to be a great many complaints that there were keyframe buttons in the Text inspector for items like Tracking and Size, when in fact these were not keyframable. Only items that appeared in the Title inspector could be animated. To help reduce the confusion, the keyframe buttons that appeared in all previous 10 versions of FCPX have been removed. If you need a keyframable basic text tool look to third-party providers like Alex4D.


Under the Hood

One of the important new features of this version of the application is its ability to access and use multiple GPUs. The graphics processor has always been an important component of processing in FCP, and this version has been engineered to take advantage of the dual graphics cards built into the new Mac Pros.

There is also a new and improved FxPlug framework, which means that many plugins will probably have to be rewritten. It might be better to disable all plugins for the time being, until the designers can confirm that they will work correctly with the new version of FCPX.

Other significant fixes are the ability to eject drives that are not in use by the application. The ability to move clips with transitions in the timeline and to lift them out of the storyline with the transitions. Clips will now trim out completely and not leave a single frame. 5.1 surround can now be imported from cameras like AVCHD. And a truly important fix that transform functions will use linear motion correctly. It was backwards in previous versions and did not function correctly. This is a Final Cut problem that goes all the way to the very first versions of the application in 1999.







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